As a filmmaker, Robert Zemeckis is prone to making movies
without a specific distinct antagonist—not all of them, mind you, but quite a
few. In the likes of Cast Away, Flight,
and Forest Gump, there is no single adversary. Instead, the
protagonist must struggle against the state of the world, and in many cases,
their quest is to change and shape their surroundings rather than evolve
themselves. This is the category the populist director’s latest film,
The Walk, falls into, and though the story takes its sweet
time to get anywhere, by the time it arrives, the climax is nothing short of
breathtaking.
Philippe Petit (Joseph Gordon-Levitt sporting a French
accent and some eerily pale contact lenses) is a dreamer, a Chaplin-esque Parisian
street performer and self-styled high-wire artist who we meet riding a unicycle
in black and white. He lives a dreamy, magical life of following his passions,
plying his trade, and romancing the lovely Annie (Charlotte Le Bon in a
thankless girlfriend role), a fellow wayward street artist—a musician in her
case. Philippe is always looking for the perfect place to put his wire, and
when he stumbles across the still-in-construction Twin Towers of the World
Trade Center, he finds the ultimate stage on which to perform.
At its core, The Walk is a movie about a
driven dreamer chasing an unattainable goal, no matter the odds or the
consequences, and making a bold artistic statement in the process. For a good
long while the script, which Zemeckis adapted with Christopher Brown from
Petit’s memoir, meanders around trying to drive this point home. Philippe is
charismatic and draws people to him and into his plan, even though everyone, himself
included, knows it is insane, not to mention highly illegal.
The early going of the film mires down in the set up and
planning. While Gordon-Levitt is, like his character, charismatic and engaging,
he’s barely enough to keep you interested, and The Walk
spins its wheels. A clunky framing device where Petit, standing on the Statue
of Liberty with the Twin Towers looming behind him, continually butts in to
tell you what’s going on, doesn’t help matters. Instead of annotating the
foreground action or enhancing the story, it simply repeats what happens on
screen, coming across as condescending at worst, unnecessary at best.
However, after the plan is set in motion, that’s when
The Walk finds itself. The narrative intrusions fade into
the background, and the film transforms into a jaunty heist as Philippe and his
collection of “accomplices” invade the World Trade Center, set their wire, and execute
the greatest artistic triumph of their lives. Here the action hums as the
ragtag collective maneuvers around unexpected obstacles and finds themselves
within inches of being thwarted numerous times. The outcome has been made
readily apparent from the get go, so fact that the tension crackles like it
does as the film builds to its climax, is an impressive feat.
And what a climax it is. Whatever middling, underdeveloped
story the initial acts deliver is wiped away and forgotten the instant Philippe
steps out on that wire. Using swooping cameras and squeezing the 3D IMAX
technology for all it’s worth, Zemeckis places the audience right there, 417 meters
above the New York pavement, with nothing but a single strand of wire for
support. It’s a visceral, vertigo-inducing sensation; you can practically feel
the breeze in your hair. Dizzying and harrowing, this is spectacle filmmaking
at its peak, and The Walk becomes more an experience than a
simple movie, and feels as mad and impossible and improbable as Philippe’s
plan.
While Gordon-Levitt portrays Philippe as a magnetic,
impulsive, manic personality who attracts fellow dreamers, not much is done
with any of his cronies. They’re little more than a forgettable chorus of
background players, each with a single personality trait to set them apart—one
is photographer (Clement Sibony), one is afraid of heights (Cesar Domboy), one
smokes a lot of weed (Benedict Samuel), and so on. Ben Kinsley, as Philippe’s
high-wire mentor, and James Badge Dale, as one of his accomplices, try their
damnedest to break out—they both give it their all—but the roles are simply too
small and too underdeveloped to be memorable. Philippe is a madman, and those
he surrounds himself with fade into the texture behind him.
Zemeckis has a gift with visuals that is on full display in
The Walk, and when the action kicks in, the plotting and
structure move the film along, but when the characters open their mouths,
that’s where the pace flags. The dialogue, among other elements like the music
cues, is too on the nose and full of well-worn platitudes about how anything is
possible and every dream can come true. And though the stakes are high—life and
death, possible imprisonment—a goofiness undercuts and weakens this, and the
film never truly decides if it’s a drama about artistic expression, an electric
heist film, or a lighthearted romp.
Though these are distractions, in the grand scheme of the
film they are relatively minor, and, again, the second Philippe steps away from
the Tower, they all evaporate, leaving something very close to greatness. In
this moment, it’s easy to believe all Philippe’s talk about achieving an
impossible dream. [Grade: B]
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