Based on Orson Scott Card’s much loved, much debated, sci-fi
novel, many fans of Ender’s Game worried that Gavin Hood’s
adaptation would take liberties with the source material and turn the story into
a big, empty action spectacle. Those fears have mostly been assuaged, as Hood,
who also handled the scripting duties, turns in a film that dwarfs his last
movie, X-Men Origins: Wolverine, in both scale and quality.
There are times when you feel like you’re watching a real classy Starship
Troopers.
Ender’s Game follows the plot of the
notoriously unfilmable novel more or less point by point. There are wide
swatches of the book absent from the film, most notably the arc where Valentine
and Peter become anonymous political pundits, but these omissions don’t have
much direct impact on the main narrative thrust of the story. In fact, Peter
(Jimmy Pinchak), the protagonist’s vicious older brother, barely figures into
the film at all, while, in this limited time frame, the connection between Ender
(Asa Butterfield) and Val (Abigail Breslin) may be the clumsiest element of the
film.
Ender is a third, a third child in a future where two is the
legal limit. Years ago, the world was attacked by an alien race called Formics.
Humans won the day, but it was costly, and to prevent this from happening
again, the military scours brilliant young minds in search of the next great
commander. Ender is the most promising recruit Colonel Hyrum Graff (Harrison
Ford) has ever seen. A gifted tactician, the boy strikes a balance between his
sister’s compassion and his brother’s cruelty, retaining Val’s capacity for
empathy and Peter’s propensity for violence. Ender can be ruthless when he
needs to be.
The first two-thirds of the film follows Ender through his time
at Battle School, an orbiting military academy where recruits are put through
their paces. This portion of the film is fine, but comes across as rushed.
Scenes of the cadets engaged in training exercises in the zero gravity Battle
Room are as spectacular, both visually and technically, as fans hoped, and, at
times, resemble the peak of John Woo’s Hong Kong bullet operas, only in space,
with no gravity. Still, this is all surface. You move at such a rapid pace you
never dig into the heart of the matter, and the moral questions raised are
simply presented and shuffled off as Hood tries to fit in all the details.
Graff wants to push Ender to his limits, to isolate the boy, frustrate him at
every turn to see how he reacts, but you never quite feel the pressure that you
need to. Sure, he struggles to find his way, to make a place for himself among
the bullies and cold shoulders, but the stakes are more high school than
survival of the human race.
Where the film really delivers on its promise is in the
third act, where most of the issues from the earlier portion fix themselves
almost on their own. Ford, who has been one grim note up to this point, imbues
his character with a sense of, not only purpose, but you also realize, for the
first time, that he does what he does out of a concrete sense of duty, not just
because he’s a mean, drill-instructor asshole. You begin to see the
consequences of pushing kids this way as Ender begins to crack, and this allows
the film to explore the inherent moral and political questions, like using
child soldiers, preemptive war, and the win at all costs approach, with more
force. As you watch Ender attempt to wrap his brain around the problems in
front of him, you truly, and for the first time, connect with the kid.
It could have come sooner, but Ender’s
Game gets there in the end, leaving you to work out the answers for
yourself. And holy shit, what a last fifteen minutes. Hood presents the
climactic action in such a way, having dropped enough hints along the way, that
you should be clued into the truth of what’s going on. Watching the action
unfold is visually and emotionally impressive—Hood also found a way to turn the
relatively subdued action of the book into slick big screen pyrotechnics—and
even if you’re aware of what’s coming, the key reveal sucks the air out of your
lungs. It’s an impressive end to a solid movie.
Ender’s Game is far from perfect, but the
film improves as is progresses, and ends when it is strongest. Most of the cast
is completely underutilized. Viola Davis has a couple of nice moments
attempting to give Graff a moral compass, but that’s about it. Hailee
Steinfeld’s Petra, perhaps Ender’s only friend in the book, gets short shrift.
Aramis Knight’s Bean—raised on the streets, not worth a bean—is little more
than a collection of knowing nods. Most of Breslin’s screen time is as an
animated version of herself in a videogame that resembles that creepy motion
capture from Polar Express. Moises Arias as Ender’s Battle
School Rival, Bonzo, is the lone shining moment among the bit players. A
pipsqueak with a big ego, Arias is clearly having a blast.
Even with all of the big issues raised about the nature of
war, the emotional core of the story is about misfits, weirdoes, and outsiders
trying to find a place to belong. Ender’s Battle School unit, Dragon Army, is
comprised of nothing but rejects, and he molds them into cohesive team. This is
really the sad irony of the book and movie, that Orson Scott Card has crafted a
moving tale of inclusion and struggling to find a place to be yourself and belong,
while he has spent so much time preaching the opposite as a staunch opponent of
gay rights. He is so vehemently anti-gay that many groups have organized
boycotts of the film.
Despite his unfortunate stance, many in the gay community
who have embraced the book over the years, seeing a mirror of their own
struggle in its pages. Ender has even been interpreted as a gay character—D.E.
Wittkower and Lucinda Rush’s recent book Ender’s Game and Philosophy,
contains a chapter titled “How Queer is Ender.” For their part, Summit
Entertainment has done what they can in the way of damage control, staging LBGT
benefits and encouraging discourse, but regardless of the success or failure,
the cloud of Card’s views will always loom over an otherwise worthwhile film.
Card reportedly won’t see any additional money from the
film—his commission was paid via an old deal that includes no additional
fees—but this brings you back to the debate about whether art exists separate
from the artist. Once someone creates an artifact and releases it out into the
world, does it take on a life of its own, or are the creator and created
inextricably linked forever? This is a big, endless topic that has been, and
will continue to be, argued by people way smarter and more insightful than me.
When I first read Ender’s Game I had no inkling of what Card
was all about. Had I picked it up for the first time today would what I know
now color my perception?
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